Cyber criminals are right around the corner with phishing, recruitment scams, brand imitation & direct-path attacks

2 years ago

All kinds of cyberattack patterns and methods are out there to get user data, which include phishing, recruitment scams, brand…

Organizations are looking in the wrong place to fight cyberattacks

2 years ago

Organizations are addressing trending cybersecurity threats while catalogued industry-wide security issues remain unaddressed. According to a report by cybersecurity firm…

Diverse frameworks of probability: Unveiling different perspectives

2 years ago

Probability has always fascinated me. It makes the hidden backbone of Machine Learning and Artificial Intelligence. I had the opportunity…

PayPal launch of US$ stablecoin watershed moment for crypto

2 years ago

PayPal’s launch of its stablecoin tied to the US dollar, issued on Ethereum is being called a watershed moment for…

Leveraging Machine Learning in healthcare chatbots for diagnostics support

2 years ago

The support for diagnostics may undergo a revolution due to machine learning's incorporation into healthcare chatbots. These chatbots can give…

Distributed ledger technology: Are banks ready for this chain reaction?

2 years ago

Imagine a cashless future where financial transactions involve a peer-to-peer exchange of value, driven by a database of digital assets.…

Geek Appeal: New gadgets & apps on the block

2 years ago

The Tech Panda takes a look at recently launched gadgets & apps in the market. Speaker: DJ Speaker Zeb-Roxor Zebronics,…

Hot Indian mobile app market attracts foreign players

2 years ago

The mobile app market is growing fast, and India’s is no different. More and more Indians are using their mobile…

Empowering release management: The power of feature flags

2 years ago

In the ever-evolving world of software development, there are tools and strategies that can drastically improve the process and outcomes…

Unleashing the power of Shaders: Unity rendering guide

2 years ago

Hi there! Today I continue to discuss rendering in Unity. This article will be two times bigger than the previous one.…